New Ways To Motivate Them: Imperial Royal Guard – Strategy Guide

Greetings fellow commanders, and welcome back!  This time, we’ll be analyzing the Imperial Royal Guard, looking at their role on the battlefield and at different tactics they can employ.

The Unit Card

The best I can figure, the Imperial Royal Guard (Hereafter referred to as IRG) are aggressively costed at 75 points.  Two health a model is nice, 
made even sweeter with the red defense die. Taking just one damage won’t hurt your damage output at all.   Two courage is even better, making it rare the IRG lose an action.

They have two very powerful keywords, charge and guardian.

Charge  After you perform a move action, you may perform a free attack action.  

Luke Skywalker came out with the core set, so I don’t think I need to explain the threat range of a unit with speed of 2 and charge. (its approximately 12 inches or range 2)  Unfortunately, the IRG can’t jump over terrain.. Bummer

Guardian 2  While a friendly trooper unit at range 1 and in line of sight is defending against a ranged attack, you may cancel up to 2 hit results.  for each result canceled, roll 1 of your defense dice.  Convert any surges, then suffer 1 wound for each blank result.  

For anyone that played X-Wing 1.0 knows, being able to take damage off of friendlies is very powerful.. Looking at you Biggs Darklighter.  Guardian 2 opens up an unique role for the IRG in your army, more on this later.

The disciplined keyword removes 2 suppression from the IRG when they are issued an order during the command phase.  This synergizes nicely with Emperor Palpatine and his entourage keyword, which gives the IRG a free order if they are in range.

Continue reading after the jump: http://empirelegion.com/2018/12/17/imperial-royal-guard-strategy-guide/

Gamers Web: Loyal to the bitter end! Royal Guard previewed for Star Wars: Legion

Let’s face it the Stormtroopers from Star Wars have an iconic look to them.  In fact when I was 13 years old when Star Wars was released (just Star Wars then no New Hope logo for added measure!), I could have sworn that I had seen the Stormtroopers before.  Of course I hadn’t and well I had as their iconic armour I would later find was lifted throughout periods of history, including samurai!

I leave school and start work but still continue to love Star Wars very much and then Return of the Jedi comes along and the one thing I remember when sitting in the cinema with my ex girlfriend and her then 10 year old brother Mark was how cool the Emperors Royal Guard looked, and over 35 years later they still remain one of the best looking units in science fiction in general!

Continue reading after the jump: https://gamersweb.co.uk/2018/11/22/loyal-to-the-bitter-end-royal-guard-previewed-for-star-wars-legion-fantasy-flight-games/

FFG: Preview the Imperial Royal Guards Unit Expansion

The Imperial Royal Guard is shrouded in mystery. Encased in blood-red robes and peering out from behind featureless masks, these enigmatic warriors do little to reveal their combat prowess. Regardless of the rumors surrounding them, their mere presence and menacing force pikes are all it takes to keep any visitors from making threats against the Emperor.  

Soon, you can witness the deft reflexes and superb combat awareness of the Imperial Royal Guards firsthand with the Imperial Royal Guards Unit Expansion for Star Wars™: Legion. These elite warriors are trained in many forms of combat, making them equally lethal up close or from a distance. More importantly, they are unquestioningly loyal to Emperor Palpatine, following his orders without hesitation.

Continue reading after the jump: https://www.fantasyflightgames.com/en/news/2018/11/21/a-royal-charge/

Impact X: Imperial Royal Guard: Unit Analysis

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Imperial Royal Guard are bodyguards to the most important figures in the empire, they are melee power houses, and ready to jump in front of any threat to ensure the success of the mission. In Star Wars: Legion the Royal Guard are an Imperial elite unit option. They are fast, sturdy, and efficient in melee – and as such see specialized use in of Imperial forces.

 Base Unit Summary: 

  • Damage Output – Ranged: Below Average: 3
  • Damage Consistency – Ranged: Average: N/A
  • Damage Output – Melee: Average: 3.75
  • Damage Consistency – Melee: Average: N/A
  • Damage Resistance: Average: 50%
  • Wounds: Average: 6
  • Attrition: Above Average Average: 2/figure
  • Range: Below Average: 1-2
  • Speed: Average: 2
  • Courage: Above Average: 2 + Disciplined 2
  • Role: Melee, Guardian

Continue Reading: Imperial Royal Guard