I intend for a major portion of this site to be dedicated to the analysis and discussion of individual cards (units and upgrades) and how and when to use them. Before we can do that though we need to break the game down a little bit into core components and figure out a baseline to compare other cards to.
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Unlike X-Wing and Armada, Legion has variables that are outside either players control (mainly terrain density and placement), and there are many abilities that are difficult to quantify (such as range, speed, board position, line-of-sight, figure volume, etc). Some units perform better or worse from game to game depending on how these factors interact.
Continue Reading: Average Trooper Analysis