Impact X Blog: X-34 Landspeeder: Unit Analysis

The X-34 Landspeeder is one of the many examples of the Rebellion leveraging their ingenuity and limited resources to make everyday items into warmachines. The Landspeeders are civilian vehicles mounted with jury-rigged weapons making them lightly armored, mobile, and versatile weapons platforms and fast troop transports. The Landspeeder is the Rebels second heavy unit and introduces the Transport mechanic. The Landspeeder is usually included in a list with a specific goal in mind and therefore a specialized unit.


Base Unit Summary:

  • Damage Output – Ranged: Below Average: 0.65

  • Damage Consistency – Ranged: Average: N/A

  • Damage Output – Melee: Below Average: N/A

  • Damage Consistency – Melee: Average: N/A

  • Damage Resistance: Above Average: 34% + Armor 2 + Cover 1 (83.5% against no keyword dice pools)

  • Wounds: Below Average: 6

  • Threshold: Average: 75%

  • Range: Below Average: 1-2

  • Speed: Above Average: 3 + Compulsory Move

  • Role: Flanker, Transport

Unit Role:

The Landspeeder is a lightly armored transport that can be upgraded into a mobile weapons platform. its primary job is to get troops safely into position and then to harass  and flank the opponents troops. It is of little value on the field and moderately difficult to remove, but able to put out a lot of suppression and disruption, making it an ideal harassing unit.

Base Unit Analysis:

The Landspeeder is quite durable against small arms fire and generally not valuable enough to commit important attacks against making it a frustrating unit to deal with – and an ideal harassing and magnet unit. With Armor 2, Cover 1 it will be reducing most basic corps units damage down to 1 which it will have a 34% chance to block, meaning the opponent is forced to put huge volumes of fire into it or highly specialized attacks which would be better spent elsewhere. The speed of the X-34 is quite impressive when taking the base size into account, combined with the ability to transport a single model, and this will be its primary purpose before it begins its harassing run. The base damage output is laughable without any upgrades, with only slightly higher than a coin flip to deal a suppression against most units. With upgrades, arsenal 3, and the ability to displace though it can put out quite a bit of suppression and some damage. This really opens up a new play style of hit and run gurilla tactics to the rebels and a way to engage in non-direct confrontation.

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